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DESIGN.

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Successful video game design requires a multi-disciplinary team of designers, artists, programmers, and audio professionals, all working together to create a cohesive and engaging game experience. Video game designers must be creative, analytical, and detail-oriented, with a deep understanding of the principles of game design and the ability to balance complex systems and mechanics with an engaging story and visual and audio elements.

The positions that we cover are:

Game Designer - responsible for designing the game mechanics, levels, and overall gameplay experience.
Level Designer - responsible for creating the specific levels and environments in the game, including puzzles, obstacles, and other challenges.
Systems Designer - responsible for designing the underlying systems that govern the game mechanics, such as character progression, inventory, and combat.
Narrative Designer - responsible for creating the game's story, characters, and world, including dialogue and cutscenes.
UX Designer - responsible for designing the user experience, including the game's menus, controls, and overall ease of use.
Sound Designer - responsible for creating and implementing the game's sound effects and music, which play a critical role in immersing players in the game world.
Technical Designer - responsible for designing and implementing the technical aspects of the game, such as physics, artificial intelligence, and networking.

DUANE WILSON-CLARKE

DUANE WILSON-CLARKE

SENIOR TALENT PARTNER

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